Post Jam Update v1.0 :)
Here comes the first post jam update for Plagued Station II!
- Added a save feature to the respawn tubes when used, you can now continue your game 13 years after you started playing if you want.
NOTE: Please let me know if there's any inconsistencies or problems with loading save files so I can fix them.
- Made it so weapons now show unique sprites in both equipped and item form.
- Slightly tweaked the spin jump physics.
You now have slight control over horizontal momentum. I would've liked to give you more control but even a small change gives you a huge boost of distance, which messed up the original level design bigtime.
- Fixed some room transition collision bugs.
- Slightly improved the end sequence.
- Cleaned up some hasty tile placement.
- Added the ability to speed up dialogue with start.
- Thought about tweaking bird attack speed but didn't.
If time allows it, I have an idea for an update expanding on the gameplay.
Thank you so much for playing!
I really appreciate any feedback.
Files
Get Plagued Station 2
Plagued Station 2
A player-hostile gameboy style metroidvana for GBJAM7.
Status | Released |
Author | Robin Field |
Genre | Platformer, Action, Adventure, Shooter |
Tags | 2D, Exploration, GBJam, Metroidvania, Pixel Art, Retro |
More posts
- Post Jam Update v1.5 ;)Jan 25, 2020
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YES :D